Addons/Tools

T’was quiet here lately, wasn’t it? The reason is “FrontierWings”

FrontierWings is a platform that adds structure, context, and a bit of purpose to bush flying in the Microsoft Flight Simulator. Instead of just picking a random departure and seeing where you end up, you take on missions, follow routes, and become part of something that feels a little more connected.

I’ve been working on this for about six months now. Not because I had a brilliant business idea, but because I was actively looking for something like this and couldn’t find it. At some point, it became obvious that if I wanted it to exist, I would have to build it myself.

This didn’t come out of nowhere

Before FrontierWings, there was FlightSimSafaris.

For over a year, I’ve been organizing group bush flights there. Real flights, with real people, on a regular basis. No automation, no system behind it, just planning routes and flying them together.

A couple of really nice people kept showing up. Not once or twice, but consistently. Which tells you something important: there is clearly an audience for this kind of flying when you give it just a bit of structure and a shared idea.

FrontierWings is the natural next step from that experience. Instead of manually organizing everything, I wanted a system that supports this kind of flying without taking away what makes it enjoyable.

If you’re one of those few who have been flying with me on FSS, don’t worry – it’s here to stay. We’ll continue our group flights as usual.

FrontierWings works on top of FS2024

I’m not trying to turn the simulator into something it isn’t, and I’m also not interested in building a sterile planning tool.

FrontierWings sits somewhere in between.

You take missions. You transport cargo. You follow routes that make sense within a given setting. Some of it comes with a bit of narrative context, but nothing that tries too hard or gets in your way.

The goal is not to overwhelm virtual pilots with features, but to give flights a reason to exist beyond “I felt like flying from A to B.”

Missions, tours, and a bit of continuity

The core of the system is missions. They are designed to feel coherent rather than random, so you end up flying routes that feel intentional.

On top of that, there are tours, which are essentially connected missions with a shared theme or a light narrative thread. They give you a sense of progression without locking you into anything.

Over time, this creates continuity. You are not just flying isolated legs, but gradually building up a story of where you’ve been and what you’ve done. If you want, you can show off your profile publicly.

Built from the perspective of someone who needed it

This project is very deliberately not the result of market analysis or feature checklists.

It comes from spending a lot of time in the simulator, enjoying bush flying, and at the same time feeling that something was missing once the initial excitement faded.

So I built the thing I was looking for.

And I am continuing to build it carefully, making sure it stays focused instead of drifting into something bloated that tries to cover every possible use case.

Why this might be interesting to you

If you are looking for a management sim that’s focused on airlines and airliners, money-making and buying or selling aircraft, FrontierWings is not for you.

If on the other hand you enjoy flying into remote places, figuring out tricky approaches, and creating your own stories along the way, without having to work spreadsheets and calculators, FrontierWings will probably feel familiar very quickly.

In the end, it simply gives you a reason to start the next flight and a reason to keep going after that. And based on everything I’ve seen over the past year, that is exactly what quite a few people have been looking for.

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